Abandoned Cottage outside Gwedthel – What looks to have once been used by two fervent adventure hunters now lies empty. Signs of their treasure obsession can still be seen but signs of life cannot.

Abandoned House outside Ghattas – Stumbled upon by travelers occasionally, this ruin of a building doesn’t look like it’s been inhabited for many years. Occasionally creatures will find their way in and nest in the structure.

Abandoned Shack outside Avendale – This unassuming shack looks as if it is ready to fall in on itself but it has been cleverly crafted this way. The shack actually hides a hidden passage leading inside to the main courtyard of the governor’s house. It has been used only once in the past 10 years upon trolls breaking down the city gates.

Avendale Graves – The dead may not be buried inside the city walls. It is against the law in Avendale and so they have a gravesite for the residents who pass to bury and grieve their family losses.

Butte Mountain Range – A recently created mountain range created from a strange weather anomaly. It is not known who gave this mountain range its name but judging on the maturity of it, many believe is was granted by a goblin.

Camp Goodwill – A clearing two days travel from the Earnest Pony Inn and set off the main traveling roads. It has been known to house individuals of ill repute seeking to overtake those moving between Anarya and the Earnest Pony Inn.

Child’s Haunt – An old bandit encampment. The bandits have moved out but evidence of a gruesome murder was found on the spot. The bones of a child were found and moved to Wyvern’s Landing to rest with the remains of her family. However dark forces are still attached to this area.

Copper Mines – Avendale’s biggest claim to fame is their Copper mines. They have been mining it and exporting it for centuries.

Dancing Light Glades – Ghost stories are told of these mildly swampy lands. Will o’ Wisps fill the forests guiding wearied travelers off their path to get stuck in the muck where many are never heard from again. Recently it has been claimed that singing can be heard coming from the glades. It has put many on edge claiming it is the choir of the damned from all the lost souls of those tricked into going into the swamp to die.

Devil’s Den – An enchanted cave sealed by a group of Clerics known as the Nine. It houses warring demons and devils that broke into this world through a schism from the Nine Hells.

Dragonash Crypt – A mound built inside the fey wild. Nobody knows what its true purpose is for though considering the interior, it was a crypt at some point.

Dragon’s Den outside Treefold – A cave outside of the town of Treefold where a white dragon once lived. He had bartered a deal with the people of that if they offered him a large sum of their wealth and crops every year, he would allow them to live without interference. He has since been dispatched of.

Giant’s Reprieve – A clearing where a small family of Hill Giants live and roam. They may seem dumb but what they lack in brain power they make up for in raw strength.

Griffin’s Peak – A small bluff overlooking a the landscape of the surrounding forests outside of Camorr. It was once home to an old man who passed away not too long ago. Now the fields are overgrown with razorvine and Centaur have started using the land to train their foals in the ways of archery.

Hand of Tyr – Is a training ground for those seeking to be official Paladin’s within the realm’s order. There are two other school’s on the southern continent but this school hold more renown than any other and it considered a sign of great honor to be accepted into their fold.

Hangman’s Bluff – An outcropping of rock that hangs precariously over the lip of Nenenui Canyon. Below rest a small alcove where a Cambion, Slaad, and Rachshassa planned their means of stealing from the citizens of Ghattas. Two of the members were dispatched but the Slaad escaped.

Hummingbird Flight Clearing – A small clearing in the forests just outside of Oxmore. Many children run into the forest to play here and pretend to be the heroes of old lore. Recently the clearing was overtaken by a group of Grell that had moved out of the forest but they have been handled and the land has returned to being safe.

Ironbark Castle – An old noble hose that was once converted into an inn. It was later abandoned after the events of Devil’s Den and has started to be reclaimed by the surrounding forests. Though the name is deceiving is has held nobles, kings, and even the legendary group of clerics known simply as the Nine.

Island of Rot – What was once a normal isle off the coast of Lake Serium is now filled with nothing but death. The fauna and flora have withered away from the poisons that seeped into the soil from a Green Dragon named Venomfang who took up residence temporarily on this island.

Lake Serium – A lake to the west of Camorr that once housed a green dragon known as Venomfang. His presence can still be seen to this day from an island whose life wilted away from this dragons poison.

Larry’s Ferries – A series of ferry boats used to cater to travelers. They are placed around the island chain near Camorr and Ghatta. They were once owned by an aged Dwarf who sold the business to Artin Hammerbeard and moved on.

Living Caves – These caves are said to be in constant flux from wild magic flowing through the forests. This makes performing the life sacrifice of Falvindar incredibly difficult but proves their devoutness to keeping the the Great Life Tree safe even more.

Lord Vorrick’s Castle – A small plot of land between Camorr and Stone’s Ridge that was once owned by a nobel family of counts. It was later revealed through the works of a paladin named Faramir Lannis, now Faramir Stork, that Lord Vorrick was in fact a vampire and has now been chased out of the lands around this area.

Moonlight Circle – A circle of old stones buried halfway deep into the ground. Nobody knows who the original sculptor was but Druids of the forest tend to flock to this site occasionally claiming it has great power and can act as a nexus to cross between realms.

Moontooth Cave – Thought to be a cavern that held mystical powers for trolls looking for their lost prophet. It’s pretty clear now the only things lost in this cave are those who forget to bring a lantern.

Mount Fyr – The largest known mountain in the world. Atop it sits the ever vigilant monks of Pelor and the sacred flame left behind after his intervention in the Tomb Eye plague.

Nenenui canyon – A canyon that leads out into the river/sea. It exists on the Northwest side of the island that Ghattas is on.

Night Vault Keep – Home to a reclusive noble who continued building onto this building until the day she died. It sat empty for some time but recently lights have been seen coming from inside the building at night. The people of Pinepass were quite put off by the owner during her lifetime and now fear she has returned from the grave to continue building the house for all eternity.

Nightwatch Lighthouse – A lighthouse that has recently gone out. A group of mercenaries has recently been sent to find the cause of the issue and relight the flame atop the structure.

Old Camorr – An expanse of land within the oldest city walls of Camorr. The original house of the merchant family that helped to rebuild after the city fires once stood there, ironically lost to fire from an over zealous Elf.

Old Royals’ Graveyard – A place where the old bloodline of kings and queens have gone to rest. It is still tended to to this day though none have been committed to the crypts since the fall of House of Wantell.

Opium Fields – These were once small settlements near Anarya that were used to produce crops for storage for the surrounding area. They were then overtaken and forced to raise opium for profit instead. They have since been burned to the ground and set back to being used for food wares but the name seems to have stuck.

Temple of Kord – A sacred spot for nomadic tribes of barbarians. Their leader, when he comes of age, is sent to this temple to face a Galeb Duhr in battle to prove his power before Kord. He will either die in combat or prevail and lead his band returning to the temple only to perform sacred rites.

Temple of Mat S’unne – Ruins from an era long ago where a dragon gate has sealed away a powerfully evil dragon who sought to break through and claim a portion of the world as its own. It was stopped by a group of adventurers from Avendale.

The Earnest Pony Inn – A trading post set up on the road between Stone’s Ridge and Anarya. Was at one point a fencing point for a gang of thugs that hid out at a forest clearing known as Camp Goodwill.

The Narrows – The narrowest part of Clafash River without having to move a several days journey to the north. The bridge that was built has stood there for over 1000 years.

The Ox and Cart – The original building inside Oxmore. It was crafted as a trade stop and inn and has brought in enough business that a small village has sprouted.

The Rift – A giant fissure spanning several miles that drops deep into the planet’s surface. It is the most well known entrance to the Underdark. Though it lies open to the surface world, it is guarded by an ancient colossal red dragon known as Mountain Eater.

Three Orcs Pass – A resting place for wearied travelers on their way from or to Camorr. It rests just along the northern road of Camorr heading towards the coastline.

Tree of All-Life – A sacred ground found just north of Falvindar. According to the Elven lore of this realm, all life originated from this single tree that is found inside a giant eggshell crater.

Turtle Depths – A lake on that rests beside Kyaht, the main city on the island chain west of Camorr. It is used for trading with the south and is a refueling station for ships heading out to the open ocean.

Vywyn’s Tower – A great tower built and kept by Vywyn who watches over Oxmore between his tea time and his studies on learning new magics. Though this is his abode, he is more likely found in town socializing at the Ox and Cart

Watchmen’s Cottage – A small abode for the lighthouse watchmen at the Nightwatch Lighthouse. It seems cozy and homey but it doesn’t appear anybody has been here for a bit.